Job description:
Looking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers.
Bloober Team is not your usual layoff-prone studio. We've got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters. Here, you'll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA.
What sets us apart?
- Inclusive culture: We believe in fostering a welcoming atmosphere where everyone feels valued and empowered.
- Remote-friendly options: We offer flexibility, allowing you to contribute your best work from wherever you thrive.
- Solid foundation: As a financially stable company with a clear vision, we invest heavily in our team and our projects.
- Passionate team: You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences.
Role:
Game UX Researcher
Apply now, this is more than just a job. This is an opportunity to become a part of something truly special!
Below you will find some information on the role:
- Planning and execution of playtest activities across Bloober Team’s portfolio.
- Identifying stakeholder needs and transforming them into research goals and long-term research roadmaps – both proactively (uncovering needs) and reactively (addressing stakeholder briefs).
- Recommending most effective approach to stakeholders’ research needs, building on current game UX research standards and harnessing a variety of methods (surveys, interviews, telemetry, game video analysis).
- Analyzing playtest results and crafting actionable insights supporting product-refining iterations.
- Effective communication of research findings to a diverse group of stakeholders, both verbal and written.
- Driving creation of research strategies within the playtest area aligned with business priorities, including tracking market trends within this area.
- Understanding and feedbacking game builds in order to incorporate them into research activities.
- Developing close working relationships with stakeholders (Product, Design, Analytics, QA Teams).
- Driving a culture of 'player-centric' game development, aligned with broader understanding of consumers.
Job requirements:
Feel free to apply if you have:
- True passion for video games, knowledge of latest titles and current trends in the industry.
- At least 2 years of experience in user experience research, ideally in the gamedev space.
- Fluency in English.
- Deep understanding of the methodology and specifics of User Experience research, including recent trends and developments in the industry.
- Skilled in synthesising broad datasets into actionable, user-friendly reports, tailored to stakeholders’ specific profiles.
- Excellent planning, communication, and interpersonal skills.
- Detail-oriented and highly efficient.
- Technological prowess with regard to the gaming space.
- Ability to build and maintain trusted relationships with stakeholders across all levels of an organization.
- Ability to present to senior stakeholders and facilitate broader design discussions within the team.
- Thoroughness, reliability, and timeliness in the implementation of tasks.
Work arrangement:
On-site, Hybrid. Locations listed on the posting: Kraków; Anywhere (remote-friendly options also mentioned).
How to apply:
The posting includes an integrated application form ("Apply") and an "Apply with Indeed" option. By applying you may submit your CV/resume and other requested materials via the form.
Legal / Data processing:
By clicking the "Send" button, you consent to the processing of your personal data by Bloober Team S.A. with its registered office at Aleja Pokoju 18B, 31-564 in Kraków, for the purposes of recruitment processes conducted by Bloober Team S.A. You can withdraw it at any time.
